TextToPhonemes
You can use the TextToPhonemes function to convert textual data into phonemic data.
FUNCTION TextToPhonemes (chan: SpeechChannel; textBuf: Ptr;
textBytes: LongInt; phonemeBuf: Handle;
VAR phonemeBytes: LongInt): OSErr;
chan
- A speech channel whose associated synthesizer and voice are to be used for the conversion process.
textBuf
- A pointer to a buffer of text to be converted.
textBytes
- The number of bytes of text to be converted.
phonemeBuf
- A handle to a buffer to be used to store the phonemic data. The
TextToPhonemes function may resize the relocatable block referenced by this handle.
phonemeBytes
- On exit, the number of bytes of phonemic data written to the handle.
DESCRIPTION
The TextToPhonemes function converts the textBytes bytes of textual data pointed to by the textBuf parameter to phonemic data, which it writes into the relocatable block specified by the phonemeBuf parameter. If necessary, TextToPhonemes resizes this relocatable block. The TextToPhonemes function sets the phonemeBytes parameter to the number of bytes of phonetic data actually written.
- WARNING
- If the textual data is contained in a relocatable block, a handle to that block must be locked before the
TextToPhonemes function is called.
The data returned by TextToPhonemes corresponds precisely to the phonemes that would be spoken had the input text been sent to SpeakText instead. All current mode settings for the speech channel specified by chan are applied to the converted speech. No callbacks are generated while the TextToPhonemes routine is generating its output.
SPECIAL CONSIDERATIONS
Because the TextToPhonemes function might move memory, you should not call it at interrupt time.
ASSEMBLY-LANGUAGE INFORMATION
The trap macro and routine selector for the TextToPhonemes function are
| Trap macro | Selector |
_SoundDispatch | $0A5C000C |
RESULT CODES
| noErr | 0 | No error |
| paramErr | -50 | Parameter value is invalid |
| nilHandleErr | -109 | Handle argument is NIL |
| siUnknownInfoType | -231 | Feature not implemented on synthesizer |
| invalidComponentID | -3000 | Speech channel is uninitialized or bad |