Q3Point3D_Transform
You can use the Q3Point3D_Transform function to apply a transform to a three-dimensional point.
TQ3Point3D *Q3Point3D_Transform (
const TQ3Point3D *point3D,
const TQ3Matrix4x4 *matrix4x4,
TQ3Point3D *result);
point3D
- A three-dimensional point.
matrix4x4
- A 4-by-4 matrix.
result
- On exit, the point that is the result of multiplying
point3D by matrix4x4.
DESCRIPTION
The Q3Point3D_Transform function returns, as its function result and in the result parameter, the point that is the result of multiplying the point point3D by the matrix transform matrix4x4. Note that on entry the result parameter can be the same as the point3D parameter.