- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 20 - QuickDraw 3D Mathematical Utilities / QuickDraw 3D Mathematical Utilities Reference
- QuickDraw 3D Mathematical Utilities
Transforming Points and Vectors
QuickDraw 3D provides routines that you can use to multiply a point or vector by a matrix, thereby applying a transform to that point or vector. QuickDraw 3D also provides routines that you can use to apply a transform to each point in an array of points.
Subtopics
- Q3Vector2D_Transform
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- Q3Vector3D_Transform
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- Q3Point2D_Transform
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- Q3Param2D_Transform
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- Q3Point3D_Transform
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- Q3RationalPoint4D_Transform
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- Q3Point3D_To3DTransformArray
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- Q3Point3D_To4DTransformArray
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- Q3RationalPoint4D_To4DTransformArray
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© Apple Computer, Inc.
11 JUL 1996