- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 7 - Transform Objects / Transform Objects Reference
- Transform Objects Routines
Creating and Manipulating Rotate Transforms
QuickDraw 3D provides routines that you can use to create and manipulate rotate transforms. A rotate transform rotates an object about the x, y, or z axis by a specified number of radians. You can use macros to convert radians to degrees if you prefer to work with degrees instead of radians. See the chapter "QuickDraw 3D Mathematical Utilities" for more information.
Subtopics
- Q3RotateTransform_New
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- Q3RotateTransform_Submit
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- Q3RotateTransform_GetData
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- Q3RotateTransform_SetData
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- Q3RotateTransform_GetAxis
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- Q3RotateTransform_SetAxis
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- Q3RotateTransform_GetAngle
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- Q3RotateTransform_SetAngle
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© Apple Computer, Inc.
11 JUL 1996