- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 4 - Geometric Objects / Geometric Objects Reference
- Geometric Objects Routines / Traversing Mesh Components, Vertices, Faces, and Edges
Q3Mesh_NextContourEdge
You can use the Q3Mesh_NextContourEdge function to get the next edge of a mesh contour, in a counterclockwise order.
TQ3MeshEdge Q3Mesh_NextContourEdge (TQ3MeshIterator *iterator);
iterator
- A pointer to a mesh iterator structure.
DESCRIPTION
The Q3Mesh_NextContourEdge function returns, as its function result, the next edge counterclockwise in the iteration specified by the iterator parameter, which must have been filled in by a previous call to Q3Mesh_FirstContourEdge or Q3Mesh_NextContourEdge. If there are no more edges, this function returns NULL.
© Apple Computer, Inc.
11 JUL 1996