GetDSequenceImageBuffer
The GetDSequenceImageBuffer function helps you determine the location of the offscreen image buffer allocated by the decompressor.
pascal OSErr GetDSequenceImageBuffer (ImageSequence seqID,
GWorldPtr *gworld);
seqID
- Contains the unique sequence identifier that was returned by the
DecompressSequenceBegin function (described on page 3-107).
gworld
- Contains a pointer to a field to receive a pointer to the structure of type
GWorld describing the graphics world for the image buffer. If the decompressor has allocated an offscreen image buffer, the decompressor returns an appropriate GWorldPtr in the field referred to by this parameter. If the decompressor has not allocated a buffer, the function returns an error result code.
-
- You should not dispose of this graphics world--the returned pointer refers to a buffer that the Image Compression Manager is using. It is disposed of for you when the
CDSequenceEnd function is called. For details on CDSequenceEnd, see page 3-113.
DESCRIPTION
The decompressor uses this buffer when decompressing a sequence that was temporally compressed. You cause the decompressor to use an image buffer by setting the codecFlagUseImageBuffer flag to 1 in the flags parameter to the DecompressSequenceBegin function.
RESULT CODES
| noErr | 0 | No error |
| paramErr | -50 | Invalid parameter specified |