QATextureDetach
You can use the QATextureDetach function to detach a texture map from a drawing engine.
TQAError QATextureDetach (const TQAEngine *engine, TQATexture *texture);
engine
- A drawing engine.
texture
- A texture map.
DESCRIPTION
The QATextureDetach function causes the drawing engine specified by the engine parameter to copy the data associated with the texture map specified by the texture parameter. Once the data are copied, you can reuse or dispose of the memory you originally specified in a call to QATextureNew.