- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 20 - QuickDraw 3D Mathematical Utilities / QuickDraw 3D Mathematical Utilities Reference
- QuickDraw 3D Mathematical Utilities
Converting Points from Cartesian to Polar or Spherical Form
QuickDraw 3D provides routines that you can use to convert two-dimensional points from Cartesian form (x, y) to polar form (r, q), and vice versa. QuickDraw 3D also provides routines that you can use to convert three-dimensional points from Cartesian form (x, y, z) to spherical form (r, q, f), and vice versa.
Subtopics
- Q3Point2D_ToPolar
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- Q3PolarPoint_ToPoint2D
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- Q3Point3D_ToSpherical
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- Q3SphericalPoint_ToPoint3D
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© Apple Computer, Inc.
11 JUL 1996