Q3Point3D_Subtract
You can use the Q3Point3D_Subtract function to subtract one three-dimensional point from another.
TQ3Vector3D *Q3Point3D_Subtract (
const TQ3Point3D *p1,
const TQ3Point3D *p2,
TQ3Vector3D *result);
p1
- A three-dimensional point.
p2
- A three-dimensional point.
result
- On exit, a three-dimensional vector that is the result of subtracting the point
p2 from p1.
DESCRIPTION
The Q3Point3D_Subtract function returns, as its function result and in the result parameter, the three-dimensional vector that is the result of subtracting the point p2 from p1.