Bounding Boxes
A bounding box is a rectangular box, aligned with the coordinate axes, that completely encloses an object. A bounding box is defined by the TQ3BoundingBox data type.
typedef struct TQ3BoundingBox {
TQ3Point3D min;
TQ3Point3D max;
TQ3Boolean isEmpty;
} TQ3BoundingBox;
Field Description
min
- The lower-left corner of the bounding box.
max
- The upper-right corner of the bounding box.
isEmpty
- A Boolean value that specifies whether the bounding box is empty (
kQ3True) or not (kQ3False). If this field contains the value kQ3True, the other field of this structure are invalid.