- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 17 - File Objects / File Objects Reference
File Objects Routines
This section describes routines you can use to create and manage file objects.
Subtopics
- Creating File Objects
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- Attaching File Objects to Storage Objects
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- Accessing File Objects
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- Accessing Objects Directly
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- Setting Idle Methods
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- Reading and Writing File Subobjects
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- Reading and Writing File Data
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- Managing Unknown Objects
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- Managing View Hints Objects
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© Apple Computer, Inc.
11 JUL 1996