Window-Point Pick Data Structure
You use a window-point pick data structure to specify information when creating a pick object for subsequent window-point picking. A window-point pick data structure is defined by theTQ3WindowPointPickDatadata type.
typedef struct TQ3WindowPointPickData { TQ3PickData data; TQ3Point2D point; float vertexTolerance; float edgeTolerance; } TQ3WindowPointPickData;
Field Description
data- A pick data structure specifying basic information about the window-point pick object.
point- A point, in window coordinates.
vertexTolerance- The vertex tolerance.
edgeTolerance- The edge tolerance.