- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 14 - Shader Objects / Shader Objects Reference
- Shader Objects Routines
Managing Illumination Shaders
QuickDraw 3D provides routines that you can use to create and manage illumination shaders. QuickDraw 3D supplies two types of illumination shaders, Lambert illumination shaders and Phong illumination shaders.
Subtopics
- Q3LambertIllumination_New
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- Q3PhongIllumination_New
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- Q3NULLIllumination_New
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- Q3IlluminationShader_GetType
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© Apple Computer, Inc.
11 JUL 1996