Q3Shader_SetUVTransform
You can use theQ3Shader_SetUVTransformfunction to set the transform in uv parametric space.
TQ3Status Q3Shader_SetUVTransform ( TQ3ShaderObject shader, const TQ3Matrix3x3 *uvTransform);
shader- A shader.
uvTransform- A pointer to the desired transform in uv parametric space.
DESCRIPTION
TheQ3Shader_SetUVTransformfunction sets the transform in uv parametric space for the shader specified by theshaderparameter to the transform specified by theuvTransformparameter. For example, a texture shader that relies on uv values to index a texture mapping can rotate, scale, or translate the texture by setting appropriate values in the uv transform.