- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 13 - View Objects / View Objects Reference
View Objects Routines
This section describes the routines you can use to manage views.
Subtopics
- Creating and Configuring Views
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- Rendering in a View
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- Picking in a View
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- Writing in a View
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- Bounding in a View
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- Setting Idle Methods
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- Writing Custom Data
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- Pushing and Popping the Graphics State
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- Getting a View's Transforms
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- Managing a View's Style States
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- Managing a View's Attribute Set
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© Apple Computer, Inc.
11 JUL 1996