- Inside Macintosh: 3D Graphics Programming With QuickDraw 3D /
- Chapter 8 - Light Objects / Light Objects Reference
Data Structures
This section describes the data structures supplied by QuickDraw 3D for managing lights. The data structures used to manage lights are all public.
- Note
- The locations and directions of lights are always specified in world coordinates.
Subtopics
- Light Data Structure
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- Directional Light Data Structure
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- Point Light Data Structure
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- Spot Light Data Structure
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© Apple Computer, Inc.
11 JUL 1996